How To Make A Slot Machine In Visual Basic 6.0

How to make a slot machine in visual basic 6.0 free

#PinoyYoutube #vb6 #PinoyProgrammer #VisualBasic Learn how to use Random (Rnd) command and create a Slot Machine in Visual Basic 6. Learn Share and Enjoy! This is a tutorial designed to help new game developers create a simple slot machine game using Lanica’s Platino Game Engine. The end result will look something like this, and the process will teach you about creating a scene in Platino, spritesheets, basic Javascript, variables, touch events, displaying and updating text, and dragging objects.

How To Make A Slot Machine In Visual Basic 6.0 Skills

How To Make A Slot Machine In Visual Basic 6.0How to make a slot machine in visual basic 6.0 tutorial

This sample code shows you how to register your visual basic program on the windows startup registry. First of all, copy and past all below code to a module.

How To Make A Slot Machine In Visual Basic 6.0 Download

Option Explicit
Public Declare Function RegCloseKey Lib 'advapi32.dll' (ByVal Hkey As Long) As Long
Public Declare Function RegCreateKey Lib 'advapi32.dll' Alias 'RegCreateKeyA' (ByVal Hkey As Long, ByVal lpSubKey As String, phkResult As Long) As Long
Public Declare Function RegDeleteKey Lib 'advapi32.dll' Alias 'RegDeleteKeyA' (ByVal Hkey As Long, ByVal lpSubKey As String) As Long
Public Declare Function RegDeleteValue Lib 'advapi32.dll' Alias 'RegDeleteValueA' (ByVal Hkey As Long, ByVal lpValueName As String) As Long
Public Declare Function RegOpenKey Lib 'advapi32.dll' Alias 'RegOpenKeyA' (ByVal Hkey As Long, ByVal lpSubKey As String, phkResult As Long) As Long
Public Declare Function RegQueryValueEx Lib 'advapi32.dll' Alias 'RegQueryValueExA' (ByVal Hkey As Long, ByVal lpValueName As String, ByVal lpReserved As Long, lpType As Long, lpData As Any, lpcbData As Long) As Long
Public Declare Function RegSetValueEx Lib 'advapi32.dll' Alias 'RegSetValueExA' (ByVal Hkey As Long, ByVal lpValueName As String, ByVal reserved As Long, ByVal dwType As Long, lpData As Any, ByVal cbData As Long) As Long
Public Const REG_SZ = 1 ' Unicode nul terminated String
Public Const REG_DWORD = 4 ' 32-bit number
Public Const HKEY_CLASSES_ROOT = &H80000000
Public Const HKEY_CURRENT_USER = &H80000001
Public Const HKEY_LOCAL_MACHINE = &H80000002
Public Const HKEY_USERS = &H80000003
Public Const HKEY_PERFORMANCE_DATA = &H80000004
Public Const ERROR_SUCCESS = 0&
Public Sub SaveString(Hkey As Long, strPath As String, strValue As String, strdata As String)
Dim keyhand As Long
Dim r As Long
r = RegCreateKey(Hkey, strPath, keyhand)
r = RegSetValueEx(keyhand, strValue, 0, REG_SZ, ByVal strdata, Len(strdata))
r = RegCloseKey(keyhand)
End Sub

Next, to make the entry in the registry, use code like this (this only really needs to be done once, but could be called in Form_Load each time your app starts):

How To Make A Slot Machine In Visual Basic 6.0 Tutorial

SaveString(HKEY_LOCAL_MACHINE, 'SOFTWAREMicrosoftWindowsCurrentVersionRun', _
App.ExeName, App.Path & ' & App.ExeName & '.exe')

Hope this code will make you programming life easy...:D

How To Make A Slot Machine In Visual Basic 6.0 Free

  1. For the final, compiled code of your application, the short answer is “no”. Different tools are able to extract different information from the code (e.g. The forms setups) and there are P code decompilers (see Edgar's excellent link for such tools).
  2. Visual Basic 6 (VB6) was one of the easiest programming languages to learn back in the day. It was released in 1998 and is now replaced by Visual Basic.NET (VB.NET).Even though it is outdated by several years, the programs created and compiled with VB6 can still work with the latest Windows operating systems which is why you can still find people attempting to install VB6 on Windows 10.
  3. One that fills the slot machine with a background, another shows white lines as a border between the reels. This image is placed above the background and the created symbols by setting the z property. Putting Everything Together. By adding this slot machine to our scene, we can check if everything looks good: qml/Main.qml.